Skip to content
XINNINGBAO

RULES & PRACTICE

How to Play Lights Out

Play Lights Out ↗

Game guide · XINNINGBAO

Your guide to Lights Out

Make Lights Out your next activity in the game library. Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Use the example below to understand a decision. Choose a comfortable screen position before beginning. Choose a clear next step rather than rushing through the instructions.

Practice with a purpose

Read one step at a time and try it on the playing area. Match the instruction to the control you use. Use the example to check your reasoning.

Your goal

Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Keep that objective in view throughout the round. Start with a deliberate move.

Making your moves

  1. Select a light or an unlit tile.
  2. The selected tile and its orthogonal neighbours switch state.
  3. Plan flips so that previously cleared rows stay cleared.
  4. Use Undo to try another approach.

Keyboard and screen controls

Use the on-screen controls with a mouse or touch. Use the control method described here for this activity. Look at the feedback after the action.

Follow the example

Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected. Your next round may have a different position, so inspect it before acting. Check the stated objective.

Notice this detail

An unlit tile can still be tapped; it may be necessary to solve the board. Compare the situation with the worked example. Take enough time to read a new position. If a game has a timer, learn its controls first rather than searching for them during the round.

Game-specific help

When I return, what is the goal of Lights Out?

For clarity: Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable.

For my first round, how do I control Lights Out?

Use the on-screen controls with a mouse or touch.

When I return, what example helps explain Lights Out?

Here is the relevant explanation: Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected.

While learning, what should I watch out for in Lights Out?

Here is the relevant explanation: An unlit tile can still be tapped; it may be necessary to solve the board.

While learning, what format does Lights Out offer?

For clarity: Play using the solo mode shown on this page. Read the controls before starting a new round.

Which play mode does Lights Out use?

Keep this in mind: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

While learning, where should I start with Lights Out?

Here is the relevant explanation: Select a light or an unlit tile.

Before I begin, do I need an account or a payment for Lights Out?

The key detail is this: No player account or payment is needed. Game scores are recreational results, not cash prizes.

Before I begin, how can I find Lights Out again?

For clarity: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.

As a new player, how do I report an issue with Lights Out?

Keep this in mind: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.

Choose a Card Game (opens in a new tab)